Spilforskere i Danmark kan tilmelde sig ved at registrere sig på dette website.

Alessandro Canossa

Profil: Alessandro Canossa comes from a humanistic background (MA in Science of Communication, University of Turin, Italy), quickly appearing as Art Director on the decadent stage of advertisement in the late nineties and finally finding his vocation-obsession in game development (ITE, NDS, LEGO, Tabula Rasa Games). In September 2006 he started a Ph.D. project in cooperation with IO Interactive and Denmark’s School of Design. The object of his research is the definition of guidelines and procedures for the creation of gameworlds for single-player action games.
Emailadresse: alessandroc@ioi.dk
Website: http://www.dkds.dk/forskning-og-kunstnerisk-virksomhed/Personer/Alessandro_profil

Anders Tychsen

Profil: I am a PhD-Candidate at the Macquarie University, Sydney, currently working on investigating the formation and structure of interaction and communication between players of multi-player games. Current projects include the study of how the narrative development is affected as games migrate from one medium to another, and how the medium influences the generation of tension and emotive responses.
Emailadresse: atychsen@ics.mq.edu.au
Website: http://www.ics.mq.edu.au/~atychsen/html2/

Jabber/Google ID: admin

Anne Mette Thorhauge

Profil: Jeg er post.doc ved Københavns Universitet, Institut for medier, erkendelse og formidling, og jeg er medlem af Medierådet for børn og unge. Jeg sidder endvidere i Pegis (pan european game informations) advisory board. Jeg beskæftiger mig med computerspil og med nye medier i mere generel forstand, og arbejder i øjeblikket med et forskningsprojekt omkring mobile medier og læringsmiljøer.
Emailadresse: annemette@thorhauge.dk
Website: http://media.ku.dk/ansatte/?obvius_proxy_url=http://isis.ku.dk/isis/scripts/personv1/xml_person.aspx

Anne Scott Sørensen

Profil: Associate professor, lic. phil.; Institute of literature, culture and media; University of Southern Denmark. Research interests: youth, media and culture (roleplaying games, computer games, computermediated communication - weblogs etc.)
Emailadresse: annescott@litcul.sdu.dk
Website: http://www.humaniora.sdu.dk/nywebX/inc/show.php?full=337

Carsten Jessen

Emailadresse: mail@carsten-jessen.dk

Charlie Breindahl

Profil: Jeg forsker i bilspil og bilkultur og skulle gerne snart kunne aflevere resultatet i form af en ph.d.-afhandling. Jeg har siden 1999 forsket i internetdating. Jeg har skrevet bogkapitler om bilspil, dating og analyse af web. Desuden er jeg ret godt hjemme i computerspillenes historie (og nye mediers historie i øvrigt).
Emailadresse: charlieb@itu.dk

Claus Rosenstand

Profil: Associate Professor: Digital Media

Ph.D. Creating Narraitve Multimedia Systems

Head of Board, Tonic Games: www.tonicgames.dk

Interest in computergames: Organizing, maneging and creating.
Emailadresse: cr@hum.aau.dk
Website: http://www.hum.aau.dk

Christian Ulrik Andersen

Profil: Adjunkt, Informationsvidenskab, Aarhus Universitet
Emailadresse: cua@multimedia.au.dk
Website: http://person.au.dk/imvcuahum

Simon Egenfeldt-Nielsen

egenfeldt

Profil: Simon Egenfeldt-Nielsen (PhD, Psychologist) is CEO of Serious Games interactive with a strong research background. He did a PhD on the educational use of computer games and after that led a 2 years long research project within the same field. He has studied, researched and worked with computer games for more than 10 years.
He has served on the Digital Game Research Association Board for 3 years, co-founded Game-research.com and authored two books on video games with two more in the pipeline. He usually gives around 12 talks around the world each year.
Antal indlaeg: 1
Emailadresse: sen@seriousgames.dk
Website: http://www.egenfeldt.eu

Erik Kristiansen

Profil: Phd-stipendiat i Performance Design ved RUC.
Jeg arbejder med computerspil som performances, særligt stedspecikke spil som location-based computer games og alternate reality games.
Mit arbejde skal belyse det performative element i alle (computer)spil og særligt i den genre, som kan kaldes “performative games.” I forbindelse med arbejdet udvikler jeg flere mindre spil.
Emailadresse: erikk@ruc.dk

Ole Ertloev Hansen

Profil: Associate Professor (Lektor)
InDiMedia / MÆRKK
Department of Communication and Psychology
Aalborg University
Emailadresse: ertloev@vrmedialab.dk

Emailadresse: bignorse0@yahoo.dk

Gunnar Wille

Emailadresse: gunnarwille@gunnarwille.dk

Jesper Nielsen

Emailadresse: jesper.nielsen@gamereactor.net
Website: http://www.gamereactor.net

Jesper Juul

Profil: Adjunkt, IT Universitetet i København. PhD.
Jeg har arbejdet med fiktions rolle i computerspil, og fokuserer p.t. på casual games og på “game literacy”, dvs. hvilke konventioner man for står og hvilke evner man erhverver sig som spiller.
Emailadresse: jesper@soup.dk
Website: http://www.jesperjuul.net

Jonas Heide Smith

Jonas Heide Smith

Profil: PhD i spilforskning fra Center for Computerspilforskning, ITU
Særlige interesser: Spilleradfærd og - interaktion, multiplayerspil, spilhistorie, spildesignteori
Antal indlaeg: 2
Emailadresse: jonas@autofire.dk
Website: http://jonassmith.dk/weblog

Kjetil Sandvik

Profil: MA, ph.d., assistant professor at Department of Media, Cognition and Communication, University of Copenhagen. My fields of research are digital aesthetics, storytelling, new media and experience culture, cross-media communication and computer games with a special focus on computer games and politics, computer game dramaturgy and other forms of interactive dramaturgy and uses of theatre as tools for analyzing and designing interactive multimedial fiction formats, and I have published a variety of articles and papers on these topics. I have recently together with Anne Marit Waade editet the first academic anthology on the role-play phenomenon and especially live action role-play (LARP): Rollespil – i æstetisk, pædagogiske og kulturel sammenhæng [Role-play – in an aesthetical, educational and cultural context], Aarhus University Press (2006), with contribution from a variety of Denmark’s foremost researchers as well as designers within the field of role-play and related phenomena.
Antal indlaeg: 2
Emailadresse: sandvik@hum.ku.dk
Website: http://media.ku.dk/ansatte/

Lisbeth Klastrup

Profil: I do research on online worlds, including gameworlds such as World of Warcraft, and occassionally research on other forms of games as well (I have written on games such as “Super Monkey Ball” too). In general, I’m interested in interaction, communication and storytelling online.
Emailadresse: klastrup@itu.dk
Website: http://www.klastrup.dk

Lars Konzack

Profil: Lars Konzack (born 1969), game researcher.
Emailadresse: lars@konzack.dk
Website: http://konzack.blogspot.com/

Sara Iversen

mosberg

Profil: MA i informationsvidenskab, Ph.d. studerende ved Center for
Computer Game Studies.
Jeg interesserer mig bl.a. for spilkritik, analysemetoder, spillerens
oplevelse, samt forholdet mellem spil og fortælling.
I mit forskningsprojekt søger jeg at forstå computerspillet som fænomen i forhold til andre former for spil og tekster. Jeg ønsker at fremhæve helheden frem for enten det tekstlige eller det spilmæssige aspekt, idet spilleren må forholde sig til begge. I den forbindelse ser jeg udfordringen som et centralt begreb, der både kan forene disse elementer og tilbyde et brugbart analytisk fokus.
Antal indlaeg: 2
Emailadresse: mosberg@itu.dk
Website: http://www.itu.dk/people/mosberg

olli leino

mursu909

Profil: Ph.D Candidate at the Center for Computer Games Research, IT-University of Copenhagen.

MA (art & design) in Audiovisual Media Culture: University of Lapland, Finland.

Current interests:
player experience, emotions, philosophy of play, (computer games as) participatory media art, games as played, game interfaces, phenomenology, facticity of play.

Working on Ph.D. thesis: Emotions in Play

Contact info
Tel: +45 7218 5027 Email: leino meow itu.dk
Emailadresse: leino@itu.dk
Website: http://www.itu.dk/~leino/

Per Richard Hansen

Profil: Assistant professor, Ph.D. and Master of Engineering at the Technical University of Denmark - Institute for Production and Management (IPL).

Has worked for 8 years with ethnography/antropology and culture studies of professions and their work i knowledge intensive business services (KIBS), with a previous focus on software development and e-business, now on management of games development.

My current interests are to explore and describe the professions and trades going into the development of computer games - how they interact and create language and images of themselves and their colleagues - with the purpose of qualifying the management and development of the individual competencies and the project processes in which they interact and perform their work.

If you are interested in any way please do not hesitate to call me!
Mobile: +45 40754422
Emailadresse: prh@prh.dk
Website: http://www.ipl.dtu.dk/English/About_IPL/personer.aspx?lg=showcommon&id=9641&type=person

Frederik Raunstrup

raunstrup

Profil: Working professionally to get gaming out of the “sub-culture-swamp”
Emailadresse: frederik@raunstrup.dk
Website: http://www.contentcph.com

Stine Ejsing-Duun

Profil: Cand.mag i Interaktive digitale medier, Aalborg Universitet. Ph.d stipendiat ved Center for Playware, Syddansk Universitet.

Mit forskningsfelt er inden for pervasive games, hvor grundlæggende undersøgelsesspørgsmål er: Hvordan kan adaptive og pervasive miljøer/redskaber motivere og fastholde spiloplevelser?

Projektet bevæger sig inden for feltet ”Pervasive Gaming”. Dermed menes der spil, som gennemtrænger virkeligheden – og dermed blander det virtuelle og det virkelige. Mit fokus er på digitalt berigede spil/legeredskaber og legemiljøer, der ikke er skærmbaserede. Disse produkter har adaptiv adfærd og kan således tilpasse sig deres brugere. Jeg er særligt interesseret i, hvilken type oplevelser dette kan tilvejebringe og i hvordan forholdet mellem spillere og pervasive games kan karakteriseres.
Jeg ønsker altså at afdække, hvordan pervasive games igennem reglerne og øvrige virkemidler kan motivere og udfordre spillerne i rummet.
Emailadresse: sted@litcul.sdu.dk

Jan Trzaskowski

Profil: Jan Trzaskowski, Associate Professor, PhD, at the Law Department of Copenhagen Business School. Deals with legal aspects of new technology, including computer games. Has published articles on advertising in computer games and online networks.
Antal indlaeg: 1
Emailadresse: jan@extuto.dk
Website: http://www.legalriskmanagement.com

Jabber/Google ID: admin

Ulf Wilhelmsson

Profil: Född 1967.

Disputerade 2001 på avhandlingen Enacting the Point of being vid Köpenhamns Universitet. Avhandlingen behandlar filmteori, kognition och interaktion med fokus på Game Ego funktionen i spel.
Svensk kontakt mot spilforskning dk.
Arbetar sedan 1993 vid Högskolan i Skövde, Sverige och är nu anställd som lektor i filmvetenskap och har uppdrag som grundutbildningssamordnare för alla spelutbildingsprogram vid Högskolan Skövde.
Emailadresse: ulf.wilhelmsson@his.se
Website: http://www.his.se/templates/vanligwebbsida2.aspx?id=9093